

A torch is vital to our survival? And there are multiple people in our party but we have to put down the torch for a second to climb a ledge? Well blimey, I guess that torch will be lost now forever.

There’s a very contrived mechanic around torches. Sometimes this is done slightly more elegantly with the equivalent of a randomly collapsing or closing doorway instead of an invisible wall, but it’s annoying all the same. I have nothing against games that aren’t all that much of a game ( Life is Strange is one of my recent favorites), but when most of the game feels like filler in between the story there’s something not quite right.Īfter a while you become painfully aware that the game will randomly prevent you from jumping down a ledge or something because climbing up on it advanced the story, so bye bye collectible or fuel that you needed. The game reminds me of Alan Wake, by which I mean a game I kind of wanted to like but didn’t. The voice acting is also good, in French (in which I played it) as well as in English. It’s a bit of a mixed bag and I wouldn’t really recommend getting it except to gape at the visuals. The graphics are mostly outstanding, but I found the gameplay ranging from somewhat boring to downward frustrating at times, except for the first hour or two when it was very promising. I will for sure not be replaying this one. It had some merit, but I enjoyed it an awful lot less than The Council.
